Rally Master Pro™: The New Rally Standard for Mobile Java Games?
The cat is out of the bag: our latest racing game is called Rally Master Pro™, and the name says it all! This is no mobile game for beginners, and it may set new standards in the field of mobile Java games. Many of you already know that we created quite a sensation in 2005 with V-Rally™ 3D. Some time has passed since then, and we have been itching to raise the racing game bar again for quite a while.
While the trend in consoles and PCs seems to be away from hardcore and towards casual, we have been moving in the opposite direction with our mobile games. Mobile phones are becoming more and more high performance and we want to exploit that to bring a real console feeling to the mobile phone:
2D cardboard cut-outs on the mobile phone are yesterday’s news
For a rally game, that naturally means real 3D graphics without fake backgrounds that simply scroll from left to right like a backdrop – those days are finally over. The scope has to be right, even if we are still faced with the narrow limits of approximately 1 MB file size for 3D mobile games. However, we wanted to have a lot of especially varied tracks, without having to have some courses simply driven backwards (a really pathetic way to increase the number of tracks). So, we have developed a module concept that allows us to realise 27 (!) different tracks. That may be unique for a mobile Java game to date.
It also bothered us that, up to now, it was only possible to drive left, right, and straight ahead in mobile racing games. With V-Rally™ 3D and Burning Tires™, we have already shown that it is also possible to go uphill and down. In a real rally, extreme differences in elevation sometimes have to be overcome and drivers must send their rockets twisting up the switchbacks. For that, we had to specially develop a terrain editor which also allows modules on different levels. In addition, the modules themselves had to be provided with the appropriate transitions and ultimately they had to be taken into account in the physics, as well.
Graphics aren’t everything – the physics have to rock, too!
Especially in a rally game, the primary focus is on the driving experience, and consistent 3D physics are indispensable. They must provide credible driving behaviour depending on the nature of the track, weather conditions, and the state of the vehicle. Ease up on the gas before a curve, tap the brakes, and then put the pedal to the metal and counter-steer to drift smoothly through the curve. That is rally driving! And pseudo-2.5D physics that only simulate the lift-off of a vehicle jumping a hilltop – yawn – are simply not acceptable. When you take off, there should be a sinking feeling in the pit of your stomach, and when you land, you should think, ‘Ouch – the chassis just bottomed out!’
Weather is a physical phenomenon – not a graphics effect
And if there is going to be weather, then it should not be a few particles flickering in front of the camera from top to bottom, but should really come down in 3D space and, of course, have an effect on traction, in other words, significantly influence the driving behaviour. And while we’re talking about traction, it should also vary with the track composition. Driving should be completely different on asphalt than on gravel or even snow. Of course, a road is not always made the same way and the surface can change now and then. Most especially on the edge. Have you ever caught a soft shoulder with a wheel? That really pulls at the steering. And that is exactly what happens in Rally Master Pro™!
3D damage model: rally cars are not indestructible – not even in a mobile Java game!
It’s funny how, in almost every mobile Java game, the colourful little car cheerfully bounces off of everything and nothing happens, apart from slowing down. Oh, right, mobile games are only for ‘casual players’. None of that! In Rally Master Pro™, if you go crashing into the embankment, you not only receive a time penalty, something also gets broken. That’s not just a single time penalty, your car is also slower after the crash. And you can see that on your precious car! Rally Master Pro™ offers the worldwide premier of a 3D damage model in the field of mobile Java games.
Rallies spectacularly displayed on the phone with TV cameras
But that is not the only worldwide first for mobile Java games that we have implemented in Rally Master Pro™. The interactive replay for forward and reverse replay and dynamic switching between TV and vehicle cameras are just as unique. Sure, we already had dynamic TV cameras in Powerboat Challenge™ (2008), Burning Tires™ (2006), V-Rally 3D (2005), and even Motoraver™ (2004) before they could be seen in other racing games for the first time this year – but only for the camera behind the car – super!
Have we made ourselves unpopular with EA, Gameloft, Glu, and the others? No matter, it isn’t big marketing budgets that make the difference between the success and failure of a game on the market, it is you gamers. Ideally, that is how it should be.
In that spirit: Game on!
Your FISHLABS team
Tags: Fishlabs, gamer, Games, java, Mobile, powerboat, racing, v-rally

June 14th, 2008 at 10:42 am
Thanks about more infos about Rally Master
Now EA,Gameloft,Glu and others will have to challenge You! But they won;t get rid!
But maybe You will give some infos about exactly relase date? Pls! And in worldwide too,especially for East Europe,as You said some months ago!
Best regards,
Highelf
June 14th, 2008 at 11:39 am
Wow, now that sounds really amazing. I’m so looking forward to play this game, I enjoyed all the games Fishlabs made (especially Blades and Magic
)
And a approximate release date would please lots of Your fans
Your sincerely,
Evaldas
June 14th, 2008 at 12:28 pm
Hi guys, thanks for the praise!
Stay tuned, Rally Master Pro™ will be available very, very soon!
Also, we are working very hard on implementing premium SMS billing through our website for additional countries. Top priority countries are Russia, Czech Rep. and Poland
Your FISHLABS Team
June 15th, 2008 at 5:38 am
Great! So that SMS sytem will be with link? Good,that I will beable to buy it! Thanks,can’t wait to see it!
June 18th, 2008 at 8:00 am
Fishlabs is the best!
Can you give a demo version Rally Master Pro? 
June 18th, 2008 at 11:12 pm
it would be great if fishlabs give us demos of rally master pro because i don’t know if my w300i will support it like the high-end phones,this the type of game that many players are looking for, because we are tired of easy games,we need real simulation games like in consoles or pc,and you need too make fishlabs games in portuese-br here in brazil the market is growing up everyday.for me fishlabs is the best because you really cares about us(players)making few games but with great quality the opposition of the others(gameloft,glu,EA)
June 19th, 2008 at 7:55 am
We will have something even better than an demo. If you register to our new community myFISHLABS, to be launched next week, you can download the game from our website for free. A great part of the game will be free for registered users. The rest of the game will be available for a very low price, then. So you can acutally try before you buy. However, I can assure you today that Rally Master Pro will run on your W300i
June 20th, 2008 at 4:04 pm
I have one question about paying for that low-cost fee in myFISHLABS:
Would I then pay for game with my country money,złoty? Or have to wait for Your buying system upgrade,or maybe try to charge account with Euro or dollars?
Thanks for answer!
BTW; Thanks for Your forums too! Great idea!
June 20th, 2008 at 4:30 pm
We will launch myFISHLABS with PayPal and Bango payment first. Premium SMS and further payment methods will follow shortly.
June 20th, 2008 at 10:25 pm
Thanks you huge! Game shakes imagination, it something new in world J2ME of games. Fishlabs good fellows!
June 21st, 2008 at 6:00 am
Eh,so I need to wait? ;( As usually,that’s the “adventage” of living in small not-known country
But all in all I hope I will get opportunity to use myFISHLABS ^^ And that next weeks is coming so fast ^^
Best regards!
June 24th, 2008 at 5:33 pm
Hi Fishlabs, thank you very much for bringing so much fun to my mobile phone. It’s amazing how you can transform a simple phone into a gaming machine on the go. The graphics and gameplay are way better than Gameloft, which are only making games that are way too simple and plain. Good luck Fishlabs and keep making more 3D games!
Your faithful supporter
June 25th, 2008 at 5:09 am
the people in Mexico want to buy yours games directly with you… because the operators here don’t bring that games for latin america….. when your focus in us? if this is not possible for now, how do i buy your games?
June 25th, 2008 at 5:10 am
Hello I had this game in connected version in which u can play only 2 tracks after that u need to connect the game by GPRS internet
plz somebody can give me this complete game link ? which is no connected version ? where can I download this game ? becoz I really love this game. and I really need this….
July 14th, 2008 at 11:09 pm
Good … Better … Fishlabs
here “Rally Master Pro” Review … 97/100 (best java score to time!)
http://www.projectnext.eu/main-zone/mobile-game-reviews/18147-97-100-rally-master-pro-eng/
gratulation
August 1st, 2008 at 6:35 pm
game is very good
August 31st, 2008 at 1:41 am
very good
September 22nd, 2008 at 3:09 pm
it’s a real shame that this game is not available in landscape format, if it was i would seriously consider actually paying money for a mobile game for the first time ever.